Primary Uses

Overview

Primary uses refer to the main applications of a plant, ranging from food and medicine to building materials. Each plant type has unique primary uses based on its physical and chemical properties, crucial in both survival and resource management scenarios.


Key Primary Uses

  1. Food

    • Edible plants provide essential nutrients. Different plant parts (leaves, fruits, roots) serve as food, ensuring a balanced diet.
  2. Medicine

    • Some plants contain medicinal compounds that can be used for healing or preventive health. Herbal applications offer low-resource medical options.
  3. Building Materials

    • Plants like bamboo and hemp can be used for construction, creating sustainable shelter materials in off-Earth environments.

Suggested graphic: An infographic showing plant parts and their primary uses (e.g., roots for food, leaves for medicine).


Practical Application in Gameplay

  1. Multi-Use Options

    • Allow players to assign plants for different primary uses based on their needs (e.g., food vs. building material), adding strategic depth.
  2. Resource Value Variation

    • Implement varying resource values for plants based on their primary use in the game’s economy.
  3. Resource Optimization

    • Provide players with tools to optimize resource allocation, encouraging efficient use of plants for essential applications.