1. Mall

    • Purpose: A central social hub where players can shop, interact, and socialize. It offers both real-world and in-game goods, creating a bustling area for trade and community engagement.
    • Activities: Shopping, trading, socializing, hosting in-game events like auctions or fashion shows.
  2. Cafes and Restaurants

    • Purpose: Social spaces for players to gather and relax over virtual food and drinks. These venues can foster casual conversation, strategy planning, and in-game meetups.
    • Activities: Socializing, hosting small group meetings, discussions over meals, community events.
  3. Guild Hall

    • Purpose: A dedicated space for teams, guilds, or factions where members can meet, plan, and organize collaborative projects or missions.
    • Activities: Guild meetings, strategy sessions, resource sharing, planning large-scale operations.
  4. Event Hall

    • Purpose: A venue for hosting large-scale social events, such as tournaments, conferences, or community meetups. It can also serve as a place for educational seminars or in-game award ceremonies.
    • Activities: Hosting player-organized events, celebrations, tournaments, and large group activities.
  5. Lounge

    • Purpose: A casual social space where players can unwind, chat, and build relationships. It could feature comfortable seating, media access, and interactive activities.
    • Activities: Casual conversation, watching in-game media, low-energy games or trivia.
  6. Public Garden

    • Purpose: A tranquil outdoor space where players can gather for relaxation or group activities in a natural setting. The garden can be used for informal meetups or social gardening activities.
    • Activities: Gardening, picnics, social meditation, relaxing.
  7. Theater or Auditorium

    • Purpose: A venue for performances, virtual movies, or public speeches. Players can attend or host cultural events, presentations, or in-game plays.
    • Activities: Hosting performances, watching virtual films or shows, attending player-run presentations or discussions.
  8. Arcade or Game Room

    • Purpose: A lively, competitive space where players can engage in mini-games, challenges, and fun competitions with others.
    • Activities: Mini-games, multiplayer challenges, competitions, casual gaming.
  9. Sports Arena

    • Purpose: A large venue for players to participate in or spectate sports-related activities, including competitive in-game sports or fitness challenges.
    • Activities: In-game sports matches, fitness challenges, spectator events.
  10. Conference Room

  • Purpose: A professional space for player-organized discussions, meetings, or presentations. It’s ideal for groups working on collaborative projects or learning together.
  • Activities: Group strategy meetings, player-run seminars, collaborative project discussions.